Steve Jackson Games:
"Here are the numbers: A product we might have manufactured in China for $3.00 last year could now cost $4.62 before we even ship it across the ocean. Add freight, warehousing, fulfillment, and distribution margins, and that once-$25 game quickly becomes a $40 product. That's not a luxury upcharge; it's survival math."
@jwcph @pluralistic Speaking of paperclip maximisers, I've long suspected that Asimov's true target with his Three Rules of Robotics wasn't robots per se but private enterprise.
It'd be ... interesting ... to have an incorporation statute which ... incorporated those rules of behaviour.